Select the folder where you want to install or patch your game client at. You must be logged into an Administrator User Account on your computer to be able to install the program. NET Framework version 4. Please installl the. Net Framework. NET Framework 4 installed on your computer. You can check for updates via your Windows Update. I clicked on the Downloader shortcut icon, but nothing happens.
There is nothing when I click on it. From time to time, there will be special download events where a free redemption code is given. Clicking this button shows you a code if you are eligible. Toggle navigation. You can choose from about 20 different hairstyles and colours and there are many different clothes and things you can wear as well. Just because you started with a sword doesn't mean you have to stay with it for the rest of your life.
Monsters: The Monsters are designed quite effectively, and I have no problems with them. The attack animations, especially for the bosses are to be commended. The variety in the different monsters if also quite good. Who would have thought you would be fighting trees, giant fish, snails, blobs of slime, boars, dragons, and an Aztec god?
Quests: The quests are better than average, but not excellent. There is quite a lot of variety, and I think the best quests are the jumping ones. Unlike quests in other game where you click things for months on end, you are tested on your real-life dexterity, reflexes, and patience. Sound: The music is excellent for a computer game. The sound effects for hitting monsters are also quite good.
There are countless varieties of soundtracks, one for each place, so the place develops its own significance. And you don't have to select the music from a list, and find which ones you want to listen to. You can just press the up button and there will be a new sound track. Money: One of the important things about MapleStory is that it's generally free.
Those who buy things from the Cash Shop hardly get any gameplay advantages over those that don't. People who want better looking clothes are welcome to do that if they want, and I hardly condemn them for helping Maplestory support its servers.
Job Advancement: The Job advancement promotes choice in Maplestory. It makes your character look unique, and gives each character their unique set of skills.
There are many skills, all of which you can put skill points on to make more powerful. Why do you think Maplestory doesn't have PvP? Isn't is obvious? You cannot transfer a data signal at insane speeds down halfway across the world into a server, back halfway across the world and expect fair PvP. Imagine seeing a character on 5 hp, you attacking him, and then realising that the character healed all his hp about 20 seconds ago.
Anyhow, Maplestory does actually have PvP. Monster Carnival is a PvP party quest thing. You see who can get the most kills, and it gives one of the highest experience rates at the level too. I admit that the names of the jobs sound stupid if you really think about them, but you get used to it after a while.
This could be pretty cool. In-Depth Sections Leveling: Leveling up takes an insane amount of time. I have been playing this game for almost a year and the highest level I have gotten was The most experience I got from a monster was around , but that was on a double-experience day. Now, take into account that some levels take up over , exp to level. Combat: Combat is extremely boring and repetitive. Depending on your character type, you will use at most 5 attacks throughout the entire game.
Most combat goes like this: Attack, attack, attack, attack, attack, run away, heal, repeat. This as you can imagine gets incredibly boring, making the leveling process even more tiresome. When you start a character, you can choose from about 5 faces, 3 hair styles, and maybe 3 colors for hair. There are just as few clothing options. Enemies, on the other hand, can vary quite a bit. They go from Snails to giant floating pieces of armor, such as Gate Guardians.
For the most part, the enemies are well designed and fit the style of game really well. Equpiment Variety: Once your character starts gaining levels, there are actually quite a few options for weapons and armor. Each piece of equipment has its own stat requirements, which sometimes can be a pain. At lower levels, most of the armor looks rather dull and provides little protection.
But once your character is good enough, some of the armor actually makes a difference. Quests: Albeit there are plenty to be found, most of the quests are quite worthless and time consuming. Those are "Collect Quests. Those are the three quest types. You start on Maple Island, get some beginner quests, then transfer to Victoria Island. All there is really is quests. I know that there is a final boss, Zuma, that you can kill; however, since he respawns, it's not all too major of a "plot point.
Simple, 2d, chibi anime graphics for the characters; nicely done backgrounds. The user-interface is easy to use and is well designed. Most spells are just sparks or slashes, not too extravagant. The enemies are well designed and fit the style of game. If there's anything you should've caught from the above statements, this is it.
Gameplay consists of constantly hitting the attack button, occasionally using a spell or potion, and leveling. There is no PvP, which takes out a lot of interest as well. The controls, however, are easy to configure. That's one of the only reasons this category got a 2.
Another reason is the "Cash Shop," which allows you to use actual money to purchase additional clothing, hair, and other miscellaneous items. But if you don't want to spend your hard earned cash, it doesn't effect gameplay at all.
Several times I found myself popping in a CD and listening to that. It's well made, but it loops way too frequently. The sounds for getting hit, hitting, casting spells, etc. Combat is incredibly boring. It basically boils down to standing infront of your enemy, and holding the attack key. It also takes incredibly long to level up, as the rate for leveling increases about points or so each level. Once you level, depending if you have your job or not You only get 4 or 3, my memory is bad skill points to set towards special skills, 5 for normal stats.
Leveling gets incredibly hard once past level 8. Healing is also a pain in latter levels, as you have to stand perfectly still, not moving anything.
Keep a Gameboy, PSP, book, whatever handy as you're healing. Lagging is also a major issue, even for people on broadband I have DSL. People like to huddle in one big area to sell things, even though some towns have areas set aside for it, which really lags everything in their general area down. I can imagine what hell this must be on a dial up connection.
Lagging during fighting is also potentially fatal, as one hit from a lag can knock you into more, and sometimes more powerful, enemies before you even know what's wailing on you.
A lot of the quests dont really kick in until level 15, if you have beared the game this far. Most of them however, require you to get items that take a level 20 character to get. So your only options are to level up until you are strong enough to kill the monsters for them item, buy the items, or leech off other people. They also ask for items in big numbers. Once you have your job, you kinda wonder around Victoria going "Now what?
That's pretty much all there is to do in this game, talk up sales, hold the ATK button, and wonder around completing quests. It just doesnt have much depth to it. Sure, you will find some cool people, and helpful people, but everyone else is either KS'ing Kill stealing, against the game rules , lagging up your game with thier incompetant sales techniques, or just a random face.
KS'ing is a major problem as well. When two people attack the same monster, the EXP is split up amongst the two depending on how much damage is dealt. When random people come over and begin hacking away on something you're already in the process of killing, it makes it even harder to level. Funny thing is, KS'ing is a direct violation of the game rules, yet everyone seems to get away with it. Dont drop an item on the ground for ANY reason. People WILL run by and steal your item.
Always use the Trade window for exchanging items, even when simply giving an item or gift, use the trade window. I've lost many an items because of theives.
All the many negative points aside, it is a very creative game. The interface is fairly easy to use, and all the commands can be set to any key you want. Layout of the land is very well done, and the characters, NPCs, and backgrounds are rendered very well for a 2-D game. This game would have been so fun if it wasn't so flawed.
Try again, Wizet. Well, i've read a bunch of reviews on this game, and have decided to write my own. Having been a veteran player of this game, over 4 yrs worth, a lot of the bad reviews of this game seem to be people who just pop in to see what the buzz is about.
Most of these complains are, to be honest, noob complaints, and i warrant that these arne't really good players to begin with. For people complaining about leveling and the long time it takes, especially one reviewer who said that it took them a year to get to lvl 28, they must've only played a week or two out of that year. Even if you were to kill the monster that gives the least amount of experience, you would at least get to lvl 40 like that.
This game is more than your standard grind game, where there are always new places to explore to find monsters that gives much better exp to your level. Staying in one place to level for 28 levels is incomprehensible and inadvisable.
Another point i want to make is to the "healing" that takes part in the game. I have to admit that standing around for 3x some min is really boring before going back to fight, but might i remind everyone that there are potions available to consumption. There are npc stores that are tailored exactly to sell those potions which could refill your entire hp in a mere second, so the problem of needing to take a book out to read is moot. I have heard a lot of disgruntled attitudes toward the social nature of the game, but i have to say that in my experience is that helpful friendly people far outnumber the jerks in the game.
I have made many good friends during the time i have played, and have found the most repetitive and boring tasks such as constantly grinding to be fun as there is always company in the form of buddies or guildies. To wrap this up, this game to me is more than leveling and getting to the next job advancement, but is more of a social game, say facebook with actually interesting things to do.
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