Futurepedia back to the future the game




















As Marty investigates, he meets his parents and Jennifer and finding they live in fear of Citizen Brown. Marty soon learns about Edna's influence on Emmett's life, and she used him to enforce her moral standards to create a perfect, crime-free society. Marty is able to convince Citizen Brown of his true calling in science, much to Edna's dismay.

Brown helps Marty to fix the DeLorean, and the two return to , a few months after their initial encounters there. They find that Edna is trying to guide Emmett's scientific genius towards law-abiding, social conditioning technology.

Though Marty insists they help Emmett to get back on his own work, Brown becomes concerned that Marty couldn't care less for Edna's or Brown's own future, and he drives off.

Marty successfully breaks Emmett's and Edna's relationship, and Emmett comes to realize science is his true calling. At the science expo, Brown and Edna have worked together to delay Emmett from displaying his flying car, but Marty rescues Emmett in time, and exposes Edna as the speakeasy arsonist. Though Emmett is briefly distracted by the arrival of his father, Marty is able to help the two make amends, and the demonstration is a success. Marty finds that Edna has stolen the DeLorean and disappeared somewhere in time.

Citizen Brown gets hit by the fleeing DeLorean, and fades away, his timeline erased. But soon Doc, as Marty knew him, arrives. As they greet each other, Hill Valley fades away around them, and they worry Edna has changed the past. After meeting Marty's great grandfather, they find Edna, elderly and living alone, and learn that she had traveled back to and had set Beauregard Tannen 's saloon on fire, accidentally destroying the rest of the town in the process.

They are able to catch up to Edna in the past, prevent her from burning town the tavern, and return her and the DeLorean back to , where she is arrested and put in jail with Kid Tannen.

The second DeLorean fades away, having become unstable. Marty is initially shocked when he learns that Artie is marrying Trixie, but is relieved to know that was only her stage name, and his family line is still intact.

Doc and Marty return to , where Marty finds nearly everything is the same as when he left. In this timeline, however, Doc had never disappeared, instead staying part-time in his father's home along with Clara and his children.

Furthermore, Edna and Kid Tannen have become married since their time in jail, and her own personality has turned around for the better. Doc presents Marty with a book, "The McFlys of Hill Valley", as a graduation present, which was the original reason he traveled back to Suddenly a familiar light and sound ring through the neighborhood.

They are both surprised when three separate DeLoreans appear, and future versions of Marty demand that Doc and Marty come with them to correct the future. In a surprising reversal of roles, Doc is now the one to ask Marty of the future if they "become assholes or something". If he is able to hit at least 50 of them before they reach the counter to tackle him, you can advance to the next set of street stages.

There are also super milk shakes that a waitress will sometimes deliver to Marty's counter that when used can take down all bullies on the stage instantly.

The player had to be careful not to hit the waitress, or else she would turn the other way. As the player advanced some bullies would toss milkshakes back at the character, whom if he was hit would be stalled for a few seconds as he wipes himself off.

If even one bully succeeded at reaching the counter, Marty would be thrown out of Lou's Cafe by the seat of his pants and be made to redo the last street if he hit less than 50 bullies. Hitting 99 bullies automatically ended the subgame and gave the player a bonus for surviving the onslaught. The rest of the game follows a similar formula to this. With street based stages, mini game stage following and needing a certain amount achieved in said mini games to move on to the next phase of the game.

Some of the other levels in the game include a level at Hill Valley High School , where Marty has to use a book to block at least 50 kisses coming from his mother , in which if he lets even one kiss slip by he would be out of the subgame and have to redo the preceding street. As in the fight at Lou's Cafe, should Marty block 99 kisses he would be awarded a bonus. The penultimate subgame was the Enchantment Under The Sea dance where the player moves the guitar that Marty is playing to catch the notes, sharps, and flats that are coming at him, with a song that sounds amazingly close to " Johnny B.

Goode ". As in the other two, failing the subgame would cause a redo, but this was different as Marty needed to complete it before the song ended. No bonus was awarded in this case, rather the player needed to fill a thermometer-type "love meter" where missing notes would cause it to decrease and catching notes would increase it. When the meter topped out, George and Lorraine would kiss. The final mini-level of the game involves Marty having to drive the DeLorean up to 88 mph while avoiding lightning that will slow him down all the while.

The climactic scene would show the DeLorean blasting off into the future and leaving behind the signature flaming tire tracks. Many a video game reviewer have reviewed this game either on YouTube or in professional media forums.

Most if not all reviewers have given negative views of the game. Most notably for its poor relation to the film and for its overly difficult game play. It was released in The game is played with two to four players. Each player roles a die and moves a playing piece on the board according to the number of the roll. The goal is to take the role of Marty McFly , traveling across four time periods: , , , and finally , to rescue Emmett Brown who is stranded there.

To accomplish this you need a number of items: the Delorean time machine , the flux capacitor to facilitate time travel, plutonium to power the flux capacitor, 88 mph of speed to break the time barrier and enter temporal displacement , a Mattel hoverboard , and the clock tower that was hit by lightning to power the flux capacitor when plutonium wasn't available. You will encounter several obstacles on your way, including Biff Tannen , and a time warp, which can send you backwards or forwards in time.



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